Rod and Reef Quests

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Check catch-count, single-fish weight and total-weight objectives, hand-ins, cancellation and passenger requirements.

Version note: detailed systems are documented in the developer’s pre-release guides. Recorded post-launch changes are explained in the update log; unannounced live values are not assumed.

Read your quest objective

Getting Started: two steps and rewards

  1. Catch 5 fish.
  2. Sell fish for 250 Coins.

Reward: 1,000 Coins + 500 XP. The next guide quests are Fill the Bucket, A Better Rod, Something Rare and Odd Jobs. If you completed the old starter quest, these guide quests are already marked complete.

Find your next objective on PC or mobile

Click a tracked quest step on PC, or use Tap here for help on mobile. Shop steps show a trail or a map pin for another island; fishing steps highlight your rod and cast button. Quest steps open the relevant journal entry. Click or tap to dismiss the help; movement and jumping do not dismiss it. The Follow button lights up when you select a quest.

V1.2 adds quest-type labels and fixes progress counters exceeding their target. Guardian Sense marks objects through walls and points toward off-screen targets. A full health bar now lasts about 30 seconds instead of 7 while sensing, but the health drain can still kill you.

Official V1.2 patch — November 10, 2026 (UTC)

You can hold two General fishing quests and one Unique errand quest. The journal sorts quests by level and then by expected difficulty.

Catch count

Catch the required number of the named fish. Check the species before selling or handing in your catch.

One fish above a weight

A single fish must meet the weight target. Several small fish do not satisfy this goal. Check your rod’s maximum weight.

Total catch weight

Add up the weight of qualifying fish. The developer’s Tuna quest example asks for 55 kg in total, delivered to Paul.

Before cancelling or handing in

Cancelling clears that quest’s progress. Check the receiving NPC in the objective, since the hand-in can be with someone else. Follow-up quests require the right level and completed prerequisites. Passenger errands require a boat with passenger seats.

The first post-release patch corrected quest-journal reward information. Patch v1.0.1 also added progression guidance. Open J on PC to check the current objective and reward before handing in.

Stuck on Finn, Scooby or Secret Tomb?

The November 13 patch fixes Finn’s Man on the Island getting stuck when Combat Masters training was already completed. It also fixes Scooby’s Thanks and other tracked quests failing to complete, the missing Place Keys prompt in Secret Tomb and a missing Ryan rig that blocked a quest. Guide objectives now name the required side quests directly. Check the tracked objective again before cancelling and losing progress; the announcement does not give new quest rewards or a complete Secret Tomb key route.

Official major patch — November 13, 2026 (UTC)

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